filecoin源码协议层分析之hello握手协议

6.1 目的

  • 处理节点上线后的区块同步握手。

6.2 源码信息

  • version
    • master分支 619b0eb1(2019年3月2日)
  • package
    • hello
  • location
    • protocol/hello
    • node/node.go

6.3 源码分析

6.3.1 数据结构

  • 定义协议名称
    // Protocol is the libp2p protocol identifier for the hello protocol.
    const protocol = "/fil/hello/1.0.0"
    
  • 定义hello协议消息体结构
    • TipSet切片
    • TipSet高度
    • 创世区块cid
      // Message is the data structure of a single message in the hello protocol.
      type Message struct {
      	HeaviestTipSetCids   []cid.Cid
      	HeaviestTipSetHeight uint64
      	GenesisHash          cid.Cid
      }
      
  • 同步回调函数类型定义
    type syncCallback func(from peer.ID, cids []cid.Cid, height uint64)
    
  • 获取Tipset函数类型定义
    type getTipSetFunc func() types.TipSet
    
  • Handler结构体,当连接到其他节点的时候,其一,会发送包含本节点信息的hello 消息给对端节点; 其二, 对端也会回复一个包含对端节点信息的消息体过来。
    • host 对应libp2p上的主机
    • 创世区块cid
    • 区块同步回调函数
    • 获取TipSet的函数
      // Handler implements the 'Hello' protocol handler. Upon connecting to a new
      // node, we send them a message containing some information about the state of
      // our chain, and receive the same information from them. This is used to
      // initiate a chainsync and detect connections to forks.
      type Handler struct {
      	host host.Host
      	genesis cid.Cid
      	// chainSyncCB is called when new peers tell us about their chain
      	chainSyncCB syncCallback
      	// getHeaviestTipSet is used to retrieve the current heaviest tipset
      	// for filling out our hello messages.
      	getHeaviestTipSet getTipSetFunc
      }
      
  • 错误的创世区块
    // ErrBadGenesis is the error returned when a missmatch in genesis blocks happens.
    var ErrBadGenesis = fmt.Errorf("bad genesis block")
    
  • 以上基本是作为hello客户端的一些定义,以下作为hello服务端的一些定义
    // New peer connection notifications
    type helloNotify Handler
    // 连接超时时间
    const helloTimeout = time.Second * 10
    

6.3.2 方法

6.3.2.1 Handler 方法

  • 流函数处理,接收远端节点的hello消息
    func (h *Handler) handleNewStream(s net.Stream) {
    	defer s.Close() // nolint: errcheck
        //获取远端节点实例
    	from := s.Conn().RemotePeer()
    	var hello Message
        // 读取流信息到hello结构体中
    	if err := cbu.NewMsgReader(s).ReadMsg(&hello); err != nil {
    		log.Warningf("bad hello message from peer %s: %s", from, err)
    		return
    	}
        // 调用processHelloMessage方法对接收到的消息进行处理
    	switch err := h.processHelloMessage(from, &hello); err {
        // 如果创世区块不一样,关闭流连接退出,不予处理
    	case ErrBadGenesis:
    		log.Warningf("genesis cid: %s does not match: %s, disconnecting from peer: %s", &hello.GenesisHash, h.genesis, from)
    		s.Conn().Close() // nolint: errcheck
    		return
    	case nil: // ok, noop
    	default:
    		log.Error(err)
    	}
    }
    
  • 处理hello消息
    func (h *Handler) processHelloMessage(from peer.ID, msg *Message) error {
        // 如果创世区块不一样,报错
    	if !msg.GenesisHash.Equals(h.genesis) {
    		return ErrBadGenesis
    	}
        // 调用区块同步方法
        // 此回调函数实在node包实例化hello协议的时候中定义的
    	h.chainSyncCB(from, msg.HeaviestTipSetCids, msg.HeaviestTipSetHeight)
    	return nil
    }
    
  • 响应远端节点的连接,回复hello消息体
    func (h *Handler) getOurHelloMessage() *Message {
    	heaviest := h.getHeaviestTipSet()
    	height, err := heaviest.Height()
    	if err != nil {
    		panic("somehow heaviest tipset is empty")
    	}
    	return &Message{
    		GenesisHash:          h.genesis,
    		HeaviestTipSetCids:   heaviest.ToSortedCidSet().ToSlice(),
    		HeaviestTipSetHeight: height,
    	}
    }
    func (h *Handler) sayHello(ctx context.Context, p peer.ID) error {
    	s, err := h.host.NewStream(ctx, p, protocol)
    	if err != nil {
    		return err
    	}
    	defer s.Close() // nolint: errcheck
        //获取本节点的hello消息体
    	msg := h.getOurHelloMessage()
        //向远端节点发送消息体
    	return cbu.NewMsgWriter(s).WriteMsg(&msg)
    }
    

6.3.2.2 helloNotify方法

  • hello方法,返回一个handler实例
    func (hn *helloNotify) hello() *Handler {
    	return (*Handler)(hn)
    }
    
  • helloNotify实现了libp2p-net/interface.go中的Notifiee接口
    func (hn *helloNotify) Connected(n net.Network, c net.Conn) {
    	go func() {
    		ctx, cancel := context.WithTimeout(context.Background(), helloTimeout)
    		defer cancel()
    		p := c.RemotePeer()
            // 有其他节点连接的时候调用sayHello,发送hello消息体
    		if err := hn.hello().sayHello(ctx, p); err != nil {
    			log.Warningf("failed to send hello handshake to peer %s: %s", p, err)
    		}
    	}()
    }
    func (hn *helloNotify) Listen(n net.Network, a ma.Multiaddr)      {}
    func (hn *helloNotify) ListenClose(n net.Network, a ma.Multiaddr) {}
    func (hn *helloNotify) Disconnected(n net.Network, c net.Conn)    {}
    func (hn *helloNotify) OpenedStream(n net.Network, s net.Stream)  {}
    func (hn *helloNotify) ClosedStream(n net.Network, s net.Stream)  {}
    

6.3.3 函数

  • 创建hello实例
    // New creates a new instance of the hello protocol and registers it to
    // the given host, with the provided callbacks.
    func New(h host.Host, gen cid.Cid, syncCallback syncCallback, getHeaviestTipSet getTipSetFunc) *Handler {
    	hello := &Handler{
    		host:              h,
    		genesis:           gen,
    		chainSyncCB:       syncCallback,
    		getHeaviestTipSet: getHeaviestTipSet,
    	}
        //设置流处理回调函数
    	h.SetStreamHandler(protocol, hello.handleNewStream)
        //注册网络状态改变通知回调函数
    	// register for connection notifications
    	h.Network().Notify((*helloNotify)(hello))
    	return hello
    }
    //上文中的helloNotify 实现了libp2p-net/interface.go中的Notifiee接口
    // Notifiee is an interface for an object wishing to receive
    // notifications from a Network.
    type Notifiee interface {
    	Listen(Network, ma.Multiaddr)      // called when network starts listening on an addr
    	ListenClose(Network, ma.Multiaddr) // called when network stops listening on an addr
    	Connected(Network, Conn)           // called when a connection opened
    	Disconnected(Network, Conn)        // called when a connection closed
    	OpenedStream(Network, Stream)      // called when a stream opened
    	ClosedStream(Network, Stream)      // called when a stream closed
    	// TODO
    	// PeerConnected(Network, peer.ID)    // called when a peer connected
    	// PeerDisconnected(Network, peer.ID) // called when a peer disconnected
    }
    

6.3.4 实例化及业务逻辑

  • location: node/node.go
  • Node节点中定义了hello服务
    type Node struct {
        ......
    	HelloSvc     *hello.Handler
        ......
    }
    
  • 启动hello服务
    // Start boots up the node.
    func (node *Node) Start(ctx context.Context) error {
        ......
    	// Start up 'hello' handshake service
        // 定义区块同步的回调函数
    	syncCallBack := func(pid libp2ppeer.ID, cids []cid.Cid, height uint64) {
    		// TODO it is possible the syncer interface should be modified to
    		// make use of the additional context not used here (from addr + height).
    		// To keep things simple for now this info is not used.
            // 触发调用会启动同步区块的动作
    		err := node.Syncer.HandleNewBlocks(context.Background(), cids)
    		if err != nil {
    			log.Infof("error handling blocks: %s", types.NewSortedCidSet(cids...).String())
    		}
    	}
        //实例化hello服务
    	node.HelloSvc = hello.New(node.Host(), node.ChainReader.GenesisCid(), syncCallBack, node.ChainReader.Head)
        ......
    }